|
Post by cgold on Oct 10, 2017 17:22:24 GMT -5
There was one website that had quite a few GA paints from Japan. It was a partnership b/w Jason and a gentleman named Ross. He has the Facebook page “Ross’ Repaints.” His work is uploaded to FlightSim.
|
|
|
Post by chasensfo on Oct 31, 2017 12:25:59 GMT -5
Update, found the missing OAG books and have already completed some carriers with all flights to/from Japan(Asiana, Korean Air, EVA Air, Air China, Skymark, JEX, JTA, ect). The flightplans in raw format will be done by Friday now that I have the OAGs and a lot more free time. If anyone wishes to help with the beta testing and compiling these plans, please let me know! Obviously, since the start of the project is Japan, most cities outside Japan will have aircraft sitting there most of the day between Japan trips. As more countries are added to the project, the jets will pick up more flying.
Once I'm done with the OAG files, I'm leaving the beta-testing/compiling up to others and will finish a few other things including Mitsubishi and Kawasaki manufacturer test flights, general aviation, military squadrons/government aircraft based at joint-use Civil/Military fields, and charter/cargo airlines that will visit Japan(Tower Air, Southern Air Transport, ect). I do not have a Cargo OAG nor could I find one anywhere. Cargo plans will be adapted from the earliest plans we can find and have permission to modify unless better info comes forward.
Flightplans will be released ahead of the AFX files and some light scenery. But with the paints done and flightplans mostly done, Japan is close to finished! Ranmori is painting much faster than I am making the plans, he has completed other regions already and hopefully Korea and Taiwan are completed much faster than Japan was.
|
|
|
Post by noob21 on Oct 31, 2017 12:57:57 GMT -5
I hope those paints from Ranmori get a bit of an early release, because they'll be useful for more than just this project
|
|
|
Post by chasensfo on Oct 31, 2017 13:36:06 GMT -5
I hope those paints from Ranmori get a bit of an early release, because they'll be useful for more than just this project He likes to release them when the whole fleet(i.e. all minor variants) are done. I upload them to the Google Drive folder when he gives them to me, but so far he has released very few. I suppose you can private message him.
|
|
|
Post by noob21 on Nov 6, 2017 2:06:56 GMT -5
So now that the FAIB 767 has been released, is Ranmori going to start on making some repaints for that?
|
|
|
Post by chasensfo on Nov 7, 2017 1:16:14 GMT -5
So now that the FAIB 767 has been released, is Ranmori going to start on making some repaints for that? Yes, he held off on painting the vast majority of 767s for the project since FAIB had hinted this aircraft was coming soon. Can't wait to get that thing flying!
|
|
|
Post by chasensfo on Nov 12, 2017 8:18:46 GMT -5
Update, all airlines are compiled except for the major Japanese carriers and a small handful of the foreign airlines. It looks like all the repaints are not done after all, especially now that the FAIB 767 is an option(and will get repaints for this project by ranmori and Chris). So the paints will take some more time. But seeing as only a few airlines(NZ, UA, CI, NW, QF, JL, NH, JD, JAC, and JTA) are left with kinks to work out in the compiling, the flightplans will be released to you guys on RAI likely within a week for anyone who wants to start plugging in their own paints. However, the actual release with paints and AFX files is still a few weeks away.
The good news is, at least for me personally, a lot was learned as far as organization and execution, and the other sections to follow will go by much, much faster than Japan did. Especially since the next few countries will not have nearly as much traffic as Japan.
Hopefully, I will be able to assign aircraft to the flightplans over the next 2 days I have off work and get screenshots of these guys in action in 1998 Japan to share. Getting close!
|
|
|
Post by noob21 on Nov 12, 2017 13:25:41 GMT -5
Well that's just fantastic! The first step in a long road is finally finishing up, and so you guys can get to work on the next part. I may also have some free time coming up so I might just try to have a hand in helping compile the timetables. I seriously cannot wait for those paints though, I'm so anxious to get some retro paints for those shiny new FAIB 767s, especially from a painter as thorough as Ranmori
|
|
|
Post by chasensfo on Nov 13, 2017 2:51:14 GMT -5
Well that's just fantastic! The first step in a long road is finally finishing up, and so you guys can get to work on the next part. I may also have some free time coming up so I might just try to have a hand in helping compile the timetables. I seriously cannot wait for those paints though, I'm so anxious to get some retro paints for those shiny new FAIB 767s, especially from a painter as thorough as Ranmori I'll take you up on that on the next project. Japan had so many airlines to compile that it took several hours, especially since many needed trouble shooting. The largest airlines(NWA/JAL/United/ANA) are all still being worked out. More flights, more problems as flights to the hub don't always add up with the number of return flights with large operations, plus with more flights typos are more likely.
|
|
|
Post by noob21 on Nov 13, 2017 12:12:05 GMT -5
Well that's just fantastic! The first step in a long road is finally finishing up, and so you guys can get to work on the next part. I may also have some free time coming up so I might just try to have a hand in helping compile the timetables. I seriously cannot wait for those paints though, I'm so anxious to get some retro paints for those shiny new FAIB 767s, especially from a painter as thorough as Ranmori I'll take you up on that on the next project. Japan had so many airlines to compile that it took several hours, especially since many needed trouble shooting. The largest airlines(NWA/JAL/United/ANA) are all still being worked out. More flights, more problems as flights to the hub don't always add up with the number of return flights with large operations, plus with more flights typos are more likely. The wonky flights might have to do with some planes going out of the region and performing some flights in other countries before returning, screwing some stuff up, but who knows But I'd love to help you with China, I just hope the OAG has an easy reading timetable layout, because some timetables just confuse me with their layout
|
|
|
Post by chasensfo on Nov 19, 2017 20:17:59 GMT -5
But I'd love to help you with China, I just hope the OAG has an easy reading timetable layout, because some timetables just confuse me with their layout Honestly, it is a bit of a challenge to get the info from the OAG into accurate MRAI format. Mostly because you have to figure out codeshares(for example, some flights popped up in the OAG with an EVA flight number and an ANA flight number, but neither one showed "*" meaning it was not a real flight. It is up to the user to know an MD-11 has to be EVA, 777 has to be ANA, ect), random "operated by" flights that look like JL* but could either be JAZ or JAA, and not making typos that are a huge mess to fix when you have everything ready for beta testing. So it isn't "hard", but you do really have to pay attention to accuracy and know what you're doing. Anyway, big update. Finally completed compiling the flightplans and are now in the process of completing repaints still needed and adding registration numbers and variants of aircraft types to the flightplans. Here are some screenshots of what 1998 looks like so far: Default HND airport really shows how far flightsim has come, look at those P3D/FSX native AI aircraft vs the AIM 767! Can't wait to get the retro scenery cranked out. Hopefully a P3Dv4 compatible DC-10 comes out so I can stop using flyable models lol.
|
|
|
Post by noob21 on Nov 19, 2017 20:39:18 GMT -5
Dear lord, it's... Beautiful! And I'm sure someone could run the AIM DC-10 through MCX so it could be made both FSX native and P3DV4 compatible.
|
|
|
Post by chasensfo on Nov 19, 2017 23:26:22 GMT -5
Dear lord, it's... Beautiful! And I'm sure someone could run the AIM DC-10 through MCX so it could be made both FSX native and P3DV4 compatible. That is the first step...and then you need to re-animate every moving thing on the aircraft...and then get the author's permission to share it. Lol.
|
|
|
Post by noob21 on Nov 19, 2017 23:33:08 GMT -5
Dear lord, it's... Beautiful! And I'm sure someone could run the AIM DC-10 through MCX so it could be made both FSX native and P3DV4 compatible. That is the first step...and then you need to re-animate every moving thing on the aircraft...and then get the author's permission to share it. Lol. Yeah. It's shocking how much switching something from 32 to 64bit jumbles stuff up.
|
|
|
Post by noob21 on Dec 5, 2017 4:29:52 GMT -5
|
|