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Post by Deleted on Jan 22, 2016 14:58:51 GMT -5
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Post by sunking on Jan 22, 2016 19:43:31 GMT -5
Not to be rude or in any way offending, but now I am really curious on: - who will look after them - who will paint liveries to fill the skies. The last time, when the -400 was released no new paints have been made. That is sad. I know how much time goes into painting and that we all have real world commitments and yet it is sad. I would love to do anything others, than racing to hospitals and surgeons for something that went wrong. Kind regards. Stefan
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Post by Deleted on Jan 22, 2016 21:14:10 GMT -5
True. You didn't see many paints after the -400 was released because A) The paintkit wasnt released yet and B) the 6-7 people the paintkit was availablet to were painting the classics or had moved to other projects But now, as of today, the paint kits for the entire FAIB 747 family were released. I'm sure its a matter of time before the talented painters here get their hands on them.
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Post by Deleted on Jan 23, 2016 9:06:39 GMT -5
If I had to do a previously not painted livery on a 747 model, I'd use the FAIB one now, but hell would need to freeze over for me doing what has already been done for the previous 747 models.
Good to see more FSX native AI models.
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Post by Deleted on Jan 23, 2016 12:08:14 GMT -5
I nearly fell off my chair when I saw that some of the already available paints for the 747s are 4096x4096 pixel in size. That the models themselves have nearly 10000 polygons didn't help either. What the heck, FAIB (and painters)?
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Post by sunking on Jan 23, 2016 13:08:05 GMT -5
But it might be good for both - FS9 and FSX users - to switch to FAIB, wouldn't it? I can also imagine, that I might not be the only FSX (only) user and that FS9 models do affect the fps. Secondly, many models of the same aircraft type increase the size of the sim and thus,the time it takes to load up.
I do flightplans for both simulators and I hope that there a users who take it for FSX as well.
Kind regards.
Stefan
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Post by Deleted on Jan 24, 2016 13:12:03 GMT -5
My AIA 742 has about 80 paints at the moment and yours certainly has more. Who's supposed to repaint all these textures for the FAIB birds when there's still stuff out there that hasn't ever been painted yet?
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Post by sunking on Jan 24, 2016 16:09:23 GMT -5
That is a very good point and I honestly don't know the answer. But what I know is that those old models do drag the fps down low and that is why many don't continue with their own custom ai traffic.
The other point is the 747-SP. This is a much better model, than the PAI was and I hope that those paints will get on the new FAIB at least.
Kind regards.
Stefan
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Post by cgold on Jan 24, 2016 18:46:18 GMT -5
I've noticed AI models that are LOD-ed very well do the best in the sim. AIA, FAIB, AIG, and so on do very well because they were designed with our simulators and operating systems in mind. I'm not too sure but the TCAI Tu-154's have like 12 LOD's - the AIG and FAIB jets probably have something of the same. AIA's were done not all that long ago and most of my AIA models do very well. Older AI does hang up my system... sometimes - some older SBAI stuff, FSP, PAI, Viktor's older AI aircraft... (Mostly crash-to-desktops... but whatever...) I'm not sure about the math on that but these are my mere observations. I've found that FAIB models will eventually overrun what AIA did in the past. But there are so many AIA models - I've come to terms with them never completely going away. Southwest, MarkAir, Midway (I and II), Continental, United, and USAir for me all still have many an AIA still roaming free. I thought, too, that FAIB's would never come out for us RetroAI guys but over a year, our Boeing and Airbus files have gotten fuller with time. I'm thinking with a little more time, they will start to trickle out. The boys over at APG have a Syrianair 747SP rolling out soon. Thai and TWA paints are on their way. Have no fear!
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Post by linguistpilot on Jan 25, 2016 6:40:11 GMT -5
I for one will certainly not be switching everything over to the new models, but as Bjoern says above, there is still plenty to do. I am now doing the Virgin 90s fleet (finally), since that is what's missing at the moment. Plenty of work to do on the SP as well, that PAI model really needs replacing!
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Post by sunking on Jan 25, 2016 7:05:53 GMT -5
The question is:
Will a switch take place now? Will you, linguisticpilot rather do the Virgin paints for the FAIB?
At one point a switch is neccessary. Just think on new users, who might not find the Base pack for the AIA anymore or FSX - or go even further with P3D - users who want to enter retroai? Shall we keep them out and aways, because some think model a is more common for years or FS9 is "their" forever sim?
We should think a bit further and that is why I started doing flightplans for both: FS9 and FSX (and P3D). It is more extra work: yes, but I think it is worthwhile.
There are models like AIM, AIG or similar which do work better with all three sins, are partly even FSX native and thus give the user some pleasure.
I understand the point, undoubtedly, but the switch should take now with the new models available. The existing paints can be redone at desire, although the likes of PAN AM, TWA, Lufthansa etc. will come anyway.
Kind regards.
Stefan
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Post by sunking on Jan 25, 2016 8:32:07 GMT -5
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Post by Deleted on Jan 25, 2016 10:06:49 GMT -5
By the way: The problem of excessively dimensioned textures for the FAIB birds can be alleviated by running them through TextureManager from here: stuff4fs.com/newpage.asp?Folder=TMNote: If the tool encounters a broken texture, it will crash. You will have to fix said texture first by opening and saving it in DXTBMP before you can try again. We should think a bit further and that is why I started doing flightplans for both: FS9 and FSX (and P3D). It is more extra work: yes, but I think it is worthwhile. The only difference between FS9 and FSX flightplans is the numbering of days and some changes in airport designators...which any current flightplan compiler can account for. So no need to do FPs for both versions. FS9 format does just fine for FPs.
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Post by sunking on Jan 25, 2016 10:50:52 GMT -5
The only difference between FS9 and FSX flightplans is the numbering of days and some changes in airport designators...which any current flightplan compiler can account for. So no need to do FPs for both versions. FS9 format does just fine for FPs. You want authentic flightplans for your F9, don't you? I also and many who download them as well - I'd say. That is why I do that and it is worthwhile to me. Basically, AIA only updated a few of their collection - hence the link I posted - and, thus, many textures can not be used. Ultimate Traffic also used those models for their FSX version. The issue is now, that many paints on avsim can't be used for the ordinary "leisure simmer". Those FAIB models are good looking and could be used for both, FS9 and FSX/P3D without hassle or converting or loss in fps. Why don't you want to let them also participate - at least with paints coming from this day and update older paints at pleasure? Kind regards. Stefan
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Post by cgold on Jan 25, 2016 13:26:13 GMT -5
The question is: Will a switch take place now? Will you, linguisticpilot rather do the Virgin paints for the FAIB? At one point a switch is neccessary. Just think on new users, who might not find the Base pack for the AIA anymore or FSX - or go even further with P3D - users who want to enter retroai? Shall we keep them out and aways, because some think model a is more common for years or FS9 is "their" forever sim? We should think a bit further and that is why I started doing flightplans for both: FS9 and FSX (and P3D). It is more extra work: yes, but I think it is worthwhile. There are models like AIM, AIG or similar which do work better with all three sins, are partly even FSX native and thus give the user some pleasure. I understand the point, undoubtedly, but the switch should take now with the new models available. The existing paints can be redone at desire, although the likes of PAN AM, TWA, Lufthansa etc. will come anyway. Kind regards. Stefan Rome was not built in a day... Those that wish to get into our hobby will find their way... We all got here somehow.
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