I like to have a registration number on the plane since it is part of the overall "look", to me, but since they weren't assigned specific routes, you can pretty much divide the four colors among the flightplans any way you feel. For example, I like the blue scheme the best, so I put it on two of the flightplans. I realize that makes two planes with the same registration, but I don't actually read the registrations, knowing this is a limitation of AI aircraft. And since I have a picture of the tan/brown scheme at SJC, I made sure that that one visited there.
Post by Christian Page, RAI on May 9, 2006 5:57:41 GMT -6
The registration thing is really just a matter of personal taste, IMO. I remove them from my personal copies of FPs, but I release them publicly in the manner I received them. Plans that I create myself don't have them, but that's really more of a time constraint issue than anything else, and with some airlines, you get overlaps because the way MRAI compiles isn't necessarily how the real routes were flown, so with some of the larger airlines, you could have two of the same plane at the same airport at the same time.
You could actually paint one plane for each registration, but that would put a strain on your framerates. I realize four different color schemes does the same thing, but Aspen HAS to be done that way - as does Braniff.
Post by Sheppard Avery on May 9, 2006 15:49:26 GMT -6
Just so you know, If I have the info, the fp's I send in will have the tail #'s included. If anyone wants a tail # free flightplan, your always welcome to email me and I will send you a copy of mine. (I too do not utilize tail #'s/registraions in my personal fp's). Additionally, all further paint releases I do will include a textures with registrations and without to allow the user a choice.
BTW, Im back working in the paint shop as of last night. Sorry for the delay folks. But I think youll be happy with some upcoming releases.
I need my Beta testers to email asap.
Didnt Henry do paints for Aspen awhile back? Was it for the Mike Stone model? I remember seeing pics awhile back and they looked awesome!
Sheppard Avery-RetroAI Traffic Group Airliner Painter, Flightplan Data Provider, AFCAD and Airport Designer
Fly for peanuts...Fly Texas International Airlines!
Post by htomkiewicz on May 12, 2006 9:11:19 GMT -6
I did make textures for Spring, Summer, Autumn, and Winter, but I think they were for the older model and when Dee updated it I did not update the textures. Here are my textures for the model dated 6/16/2004:
Post by Christian Page, RAI on May 12, 2006 19:25:15 GMT -6
Marco provided me with the archives, so I will be adding them in, probably sometime this weekend, depending on schedules - Sunday being Mother's Day, I'm sure I will be going with my mom to my grandmother's retirement home for the traditional dried-out chicken buffet...
Travelsonic (too lazy to login: With FS2020 coming out in 6 days, I can't help but wonder what this will mean for the Retro AI community - in terms of bringing retro AI to FS2020, legacy support for FS9/X, etc.
Aug 12, 2020 8:54:45 GMT -6
chasensfo: FS2020 TECHNICALLY can take AI from other platforms(P3Dv4\5), however, just like FS2002-P3Dv3 models needed lots of conversion to work in P3Dv4 and it took years to get this many working, same will go for FS2020 as they don't use .mdl files.
Aug 12, 2020 12:47:07 GMT -6
darrenvox: not too hyped, staying eith 2004
Aug 12, 2020 14:21:31 GMT -6
darrenvox: I think 2020 is awesome but too realistic
Aug 12, 2020 14:21:53 GMT -6