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Post by fitch on Aug 30, 2012 11:37:49 GMT -5
Hey all, I've got a couple of issues with AI Birds on landing.
The big one, is that quite a bit of my Retro AI birds are landing short....Waaaaaay short. Like a mile or so short. They will continue rolling on the ground at flight speed and then when they reach the Runway they "land" by that I mean reversers deploy, Spoilers and such and they slow down. Thing is, as soon as they touchdown short, Tower hands them off to Ground.
The other I noticed last night, except it was with my Modern AI. While landing at MDW, I noticed a Volaris Airbus try to land on Rwy 31L and he went way long, landed almost at the end of the runway, over ran a bit and then became airborne again.
This is with FlyTampa's MDW.
Is this a Scenery or AI Problem?
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joel21
Second Officer
Posts: 233
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Post by joel21 on Aug 30, 2012 14:07:28 GMT -5
That's not only the flytampa scenery, thats on all scenerys for me, but it's only like the first landing when i start the simulation...
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Post by tgibson on Aug 30, 2012 19:31:05 GMT -5
I also see that landing short using various AI aircraft, within the first 15 minutes of loading the airport and traffic. Just an FS bug...
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